LVector4
public long X
Language: C#
The X component of the vector.
public long Y
Language: C#
The Y component of the vector.
public long Z
Language: C#
The Z component of the vector.
public long W
Language: C#
The W component of the vector.
public LVector4(long x, long y, long z, long w)
Language: C#
Initializes a new instance of the [
] struct. Parameters:
- x: The X component of the vector.
- y: The Y component of the vector.
- z: The Z component of the vector.
- w: The W component of the vector.
public LVector4(LVector4 other)
Language: C#
Initializes a new instance of the [
] struct by copying another vector. Parameters:
- other: The vector to copy.
public LVector4(LVector3 other, long w = default)
Language: C#
Initializes a new instance of the [
] struct from a LVector3 by adding 3 component from parameter. Parameters:
- other: The LVector3 to convert.
- w: The W component of the vector.
public long R
Language: C#
Red component of the vector.
public long G
Language: C#
Green component of the vector.
public long B
Language: C#
Blue component of the vector.
public long A
Language: C#
Alpha component of the vector.
public long LengthSquared
Language: C#
Returns squared length of the vector.
Returns: The squared length of the vector.
public double Length
Language: C#
Returns length of the vector.
Returns: The length of the vector.
public DVector4 Normalized
Language: C#
public static LVector4 Zero
Language: C#
Returns a vector with all components set to zero.
Returns: A zero vector.
public static LVector4 One
Language: C#
Returns a vector with all components set to one.
Returns: A one vector.
public static LVector4 Right
Language: C#
Returns a unit vector pointing in the positive X direction.
Returns: A unit vector in the positive X direction.
public static LVector4 Left
Language: C#
Returns a unit vector pointing in the negative X direction.
Returns: A unit vector in the negative X direction.
public static LVector4 Up
Language: C#
Returns a unit vector pointing in the positive Y direction.
Returns: A unit vector in the positive Y direction.
public static LVector4 Down
Language: C#
Returns a unit vector pointing in the negative Y direction.
Returns: A unit vector in the negative Y direction.
public static LVector4 Forward
Language: C#
Returns a unit vector pointing in the positive Z direction.
Returns: A unit vector in the positive Z direction.
public static LVector4 Backward
Language: C#
Returns a unit vector pointing in the negative Z direction.
Returns: A unit vector in the negative Z direction.
public static LVector4 Ana
Language: C#
Returns a unit vector pointing in the positive W direction.
Returns: A unit vector in the positive W direction.
public static LVector4 Kata
Language: C#
Returns a unit vector pointing in the negative W direction.
Returns: A unit vector in the negative W direction.
public override string ToString()
Language: C#
public override int GetHashCode()
Language: C#
public static long DistanceSquared(LVector4 a, LVector4 b)
Language: C#
Calculates the squared distance between two LVector4 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The squared distance between the two vectors.
public static double Distance(LVector4 a, LVector4 b)
Language: C#
Calculates the distance between two LVector4 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The distance between the two vectors.
public static long Dot(LVector4 a, LVector4 b)
Language: C#
Calculates the dot product of two LVector4 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The dot product of the two vectors.
public static LVector4 Abs(LVector4 v)
Language: C#
Absolute value of a LVector4 vector.
Parameters:
- v: The vector.
Returns: The vector with absolute component values.
public static LVector4 ComponentMin(LVector4 a, LVector4 b)
Language: C#
Returns the minimum components of two LVector4 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The vector with the minimum components.
public static LVector4 ComponentMax(LVector4 a, LVector4 b)
Language: C#
Returns the maximum components of two LVector4 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The vector with the maximum components.
public static DVector4 Lerp(LVector4 a, LVector4 b, double t)
Language: C#
Returns linearly interpolated vector between two LVector4 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
- t: The interpolation factor (0.0 - 1.0).
Returns: The interpolated vector.
public static operator LVector4 +(LVector4 a, LVector4 b)
Language: C#
Adds two LVector4 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The sum of the two vectors.
public static operator LVector4 -(LVector4 a, LVector4 b)
Language: C#
Subtracts two LVector4 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The difference of the two vectors.
public static operator LVector4 *(LVector4 v, long scalar)
Language: C#
Multiplies a LVector4 vector by a scalar.
Parameters:
- v: The vector.
- scalar: The scalar.
Returns: The scaled vector.
public static operator LVector4 *(long scalar, LVector4 v)
Language: C#
Multiplies a scalar by a LVector4 vector.
Parameters:
- scalar: The scalar.
- v: The vector.
Returns: The scaled vector.
public static operator LVector4 *(LVector4 a, LVector4 b)
Language: C#
Multiplies a LVector4 vector component-wise by another LVector4 vector.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The component-wise multiplied vector.
public static operator LVector4 /(LVector4 v, long scalar)
Language: C#
Divides a LVector4 vector by a scalar.
Parameters:
- v: The vector.
- scalar: The scalar.
Returns: The scaled vector.
public static operator LVector4 /(long scalar, LVector4 v)
Language: C#
Divides a scalar by a LVector4 vector.
Parameters:
- scalar: The scalar.
- v: The vector.
Returns: The scaled vector.
public static operator LVector4 /(LVector4 a, LVector4 b)
Language: C#
Divides a LVector4 vector component-wise by another LVector4 vector.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The component-wise divided vector.
public static operator LVector4 %(LVector4 v, long scalar)
Language: C#
Finds a remainder of LVector4 vector by a scalar.
Parameters:
- v: The vector.
- scalar: The scalar.
Returns: The scaled vector.
public static operator LVector4 %(LVector4 a, LVector4 b)
Language: C#
Finds a remainder of LVector4 vector component-wise by another LVector4 vector.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The component-wise divided vector.
public static operator LVector4 -(LVector4 v)
Language: C#
Negates a LVector4 vector.
Parameters:
- v: The vector.
Returns: The negated vector.
public static operator bool ==(LVector4 a, LVector4 b)
Language: C#
Checks if two LVector4 vectors are equal.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: True if the vectors are equal, false otherwise.
public static operator bool !=(LVector4 a, LVector4 b)
Language: C#
Checks if two LVector4 vectors are not equal.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: True if the vectors are not equal, false otherwise.
public bool Equals(LVector4 other)
Language: C#
public override bool Equals(object? obj)
Language: C#