HVector3
public Half X
Language: C#
The X component of the vector.
public Half Y
Language: C#
The Y component of the vector.
public Half Z
Language: C#
The Z component of the vector.
public HVector3(Half x, Half y, Half z)
Language: C#
Initializes a new instance of the [
] struct. Parameters:
- x: The X component of the vector.
- y: The Y component of the vector.
- z: The Z component of the vector.
public HVector3(HVector3 other)
Language: C#
Initializes a new instance of the [
] struct by copying another vector. Parameters:
- other: The vector to copy.
public HVector3(HVector4 other)
Language: C#
Initializes a new instance of the [
] struct from a HVector4 by dropping extra components. Parameters:
- other: The HVector4 to convert.
public HVector3(HVector2 other, Half z = default)
Language: C#
Initializes a new instance of the [
] struct from a HVector2 by adding 2 component from parameter. Parameters:
- other: The HVector2 to convert.
- z: The Z component of the vector.
public Half R
Language: C#
Red component of the vector.
public Half G
Language: C#
Green component of the vector.
public Half B
Language: C#
Blue component of the vector.
public Half LengthSquared
Language: C#
Returns squared length of the vector.
Returns: The squared length of the vector.
public Half Length
Language: C#
Returns length of the vector.
Returns: The length of the vector.
public HVector3 Normalized
Language: C#
public static HVector3 Zero
Language: C#
Returns a vector with all components set to zero.
Returns: A zero vector.
public static HVector3 One
Language: C#
Returns a vector with all components set to one.
Returns: A one vector.
public static HVector3 Right
Language: C#
Returns a unit vector pointing in the positive X direction.
Returns: A unit vector in the positive X direction.
public static HVector3 Left
Language: C#
Returns a unit vector pointing in the negative X direction.
Returns: A unit vector in the negative X direction.
public static HVector3 Up
Language: C#
Returns a unit vector pointing in the positive Y direction.
Returns: A unit vector in the positive Y direction.
public static HVector3 Down
Language: C#
Returns a unit vector pointing in the negative Y direction.
Returns: A unit vector in the negative Y direction.
public static HVector3 Forward
Language: C#
Returns a unit vector pointing in the positive Z direction.
Returns: A unit vector in the positive Z direction.
public static HVector3 Backward
Language: C#
Returns a unit vector pointing in the negative Z direction.
Returns: A unit vector in the negative Z direction.
public override string ToString()
Language: C#
public override int GetHashCode()
Language: C#
public static Half DistanceSquared(HVector3 a, HVector3 b)
Language: C#
Calculates the squared distance between two HVector3 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The squared distance between the two vectors.
public static Half Distance(HVector3 a, HVector3 b)
Language: C#
Calculates the distance between two HVector3 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The distance between the two vectors.
public static Half Dot(HVector3 a, HVector3 b)
Language: C#
Calculates the dot product of two HVector3 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The dot product of the two vectors.
public static HVector3 Cross(HVector3 a, HVector3 b)
Language: C#
Calculates the cross product of two HVector3 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The cross product of the two vectors.
public static HVector3 Abs(HVector3 v)
Language: C#
Absolute value of a HVector3 vector.
Parameters:
- v: The vector.
Returns: The vector with absolute component values.
public static HVector3 ComponentMin(HVector3 a, HVector3 b)
Language: C#
Returns the minimum components of two HVector3 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The vector with the minimum components.
public static HVector3 ComponentMax(HVector3 a, HVector3 b)
Language: C#
Returns the maximum components of two HVector3 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The vector with the maximum components.
public static HVector3 Lerp(HVector3 a, HVector3 b, Half t)
Language: C#
Returns linearly interpolated vector between two HVector3 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
- t: The interpolation factor (0.0 - 1.0).
Returns: The interpolated vector.
public static operator HVector3 +(HVector3 a, HVector3 b)
Language: C#
Adds two HVector3 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The sum of the two vectors.
public static operator HVector3 -(HVector3 a, HVector3 b)
Language: C#
Subtracts two HVector3 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The difference of the two vectors.
public static operator HVector3 *(HVector3 v, Half scalar)
Language: C#
Multiplies a HVector3 vector by a scalar.
Parameters:
- v: The vector.
- scalar: The scalar.
Returns: The scaled vector.
public static operator HVector3 *(Half scalar, HVector3 v)
Language: C#
Multiplies a scalar by a HVector3 vector.
Parameters:
- scalar: The scalar.
- v: The vector.
Returns: The scaled vector.
public static operator HVector3 *(HVector3 a, HVector3 b)
Language: C#
Multiplies a HVector3 vector component-wise by another HVector3 vector.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The component-wise multiplied vector.
public static operator HVector3 /(HVector3 v, Half scalar)
Language: C#
Divides a HVector3 vector by a scalar.
Parameters:
- v: The vector.
- scalar: The scalar.
Returns: The scaled vector.
public static operator HVector3 /(Half scalar, HVector3 v)
Language: C#
Divides a scalar by a HVector3 vector.
Parameters:
- scalar: The scalar.
- v: The vector.
Returns: The scaled vector.
public static operator HVector3 /(HVector3 a, HVector3 b)
Language: C#
Divides a HVector3 vector component-wise by another HVector3 vector.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The component-wise divided vector.
public static operator HVector3 %(HVector3 v, Half scalar)
Language: C#
Finds a remainder of HVector3 vector by a scalar.
Parameters:
- v: The vector.
- scalar: The scalar.
Returns: The scaled vector.
public static operator HVector3 %(HVector3 a, HVector3 b)
Language: C#
Finds a remainder of HVector3 vector component-wise by another HVector3 vector.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The component-wise divided vector.
public static operator HVector3 -(HVector3 v)
Language: C#
Negates a HVector3 vector.
Parameters:
- v: The vector.
Returns: The negated vector.
public static operator bool ==(HVector3 a, HVector3 b)
Language: C#
Checks if two HVector3 vectors are equal.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: True if the vectors are equal, false otherwise.
public static operator bool !=(HVector3 a, HVector3 b)
Language: C#
Checks if two HVector3 vectors are not equal.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: True if the vectors are not equal, false otherwise.
public bool Equals(HVector3 other)
Language: C#
public override bool Equals(object? obj)
Language: C#