FMatrix4x2
public float M00
Language: C#
The element at row 0, column 0.
public float M01
Language: C#
The element at row 0, column 1.
public float M10
Language: C#
The element at row 1, column 0.
public float M11
Language: C#
The element at row 1, column 1.
public float M20
Language: C#
The element at row 2, column 0.
public float M21
Language: C#
The element at row 2, column 1.
public float M30
Language: C#
The element at row 3, column 0.
public float M31
Language: C#
The element at row 3, column 1.
public FMatrix4x2(float m00, float m01, float m10, float m11, float m20, float m21, float m30, float m31)
Language: C#
Initializes a new instance of the [
] struct.
public FMatrix4x2(FMatrix4x2 other)
Language: C#
Initializes a new instance of the [
] struct as copy of another matrix.
public FMatrix2x4 Transpose
Language: C#
Transposes this matrix.
public override string ToString()
Language: C#
Returns a string representation of the matrix.
public static operator FMatrix4x2 +(FMatrix4x2 a, FMatrix4x2 b)
Language: C#
Adds two matrices.
public static operator FMatrix4x2 -(FMatrix4x2 a, FMatrix4x2 b)
Language: C#
Subtracts two matrices.
public static operator FMatrix4x2 *(FMatrix4x2 matrix, float scalar)
Language: C#
Multiplies matrix by a scalar.
public static operator FMatrix4x2 *(float scalar, FMatrix4x2 matrix)
Language: C#
Multiplies matrix by a scalar.
public static operator FMatrix4x2 /(FMatrix4x2 matrix, float scalar)
Language: C#
Divides matrix by a scalar.
public static operator FMatrix4x2 /(float scalar, FMatrix4x2 matrix)
Language: C#
Divides scalar by a matrix.
public static operator FVector4 *(FMatrix4x2 matrix, FVector2 vector)
Language: C#
Multiplies matrix by vector.
public static operator FVector2 *(FVector4 vector, FMatrix4x2 matrix)
Language: C#
Multiplies vector by matrix.
public static operator FMatrix4x2 *(FMatrix4x2 a, FMatrix2x2 b)
Language: C#
Multiplies a FMatrix4x2 by a FMatrix2x2.
public static operator FMatrix4x3 *(FMatrix4x2 a, FMatrix2x3 b)
Language: C#
Multiplies a FMatrix4x2 by a FMatrix2x3.
public static operator FMatrix4x4 *(FMatrix4x2 a, FMatrix2x4 b)
Language: C#
Multiplies a FMatrix4x2 by a FMatrix2x4.
public static operator bool ==(FMatrix4x2 a, FMatrix4x2 b)
Language: C#
Checks if two matrices are equal.
public static operator bool !=(FMatrix4x2 a, FMatrix4x2 b)
Language: C#
Checks if two matrices are not equal.