FMatrix4x2

public float M00

Language: C#

The element at row 0, column 0.

public float M01

Language: C#

The element at row 0, column 1.

public float M10

Language: C#

The element at row 1, column 0.

public float M11

Language: C#

The element at row 1, column 1.

public float M20

Language: C#

The element at row 2, column 0.

public float M21

Language: C#

The element at row 2, column 1.

public float M30

Language: C#

The element at row 3, column 0.

public float M31

Language: C#

The element at row 3, column 1.

public FMatrix4x2(float m00, float m01, float m10, float m11, float m20, float m21, float m30, float m31)

Language: C#

Initializes a new instance of the [] struct.

public FMatrix4x2(FMatrix4x2 other)

Language: C#

Initializes a new instance of the [] struct as copy of another matrix.

public FMatrix2x4 Transpose

Language: C#

Transposes this matrix.

public override string ToString()

Language: C#

Returns a string representation of the matrix.

public static operator FMatrix4x2 +(FMatrix4x2 a, FMatrix4x2 b)

Language: C#

Adds two matrices.

public static operator FMatrix4x2 -(FMatrix4x2 a, FMatrix4x2 b)

Language: C#

Subtracts two matrices.

public static operator FMatrix4x2 *(FMatrix4x2 matrix, float scalar)

Language: C#

Multiplies matrix by a scalar.

public static operator FMatrix4x2 *(float scalar, FMatrix4x2 matrix)

Language: C#

Multiplies matrix by a scalar.

public static operator FMatrix4x2 /(FMatrix4x2 matrix, float scalar)

Language: C#

Divides matrix by a scalar.

public static operator FMatrix4x2 /(float scalar, FMatrix4x2 matrix)

Language: C#

Divides scalar by a matrix.

public static operator FVector4 *(FMatrix4x2 matrix, FVector2 vector)

Language: C#

Multiplies matrix by vector.

public static operator FVector2 *(FVector4 vector, FMatrix4x2 matrix)

Language: C#

Multiplies vector by matrix.

public static operator FMatrix4x2 *(FMatrix4x2 a, FMatrix2x2 b)

Language: C#

Multiplies a FMatrix4x2 by a FMatrix2x2.

public static operator FMatrix4x3 *(FMatrix4x2 a, FMatrix2x3 b)

Language: C#

Multiplies a FMatrix4x2 by a FMatrix2x3.

public static operator FMatrix4x4 *(FMatrix4x2 a, FMatrix2x4 b)

Language: C#

Multiplies a FMatrix4x2 by a FMatrix2x4.

public static operator bool ==(FMatrix4x2 a, FMatrix4x2 b)

Language: C#

Checks if two matrices are equal.

public static operator bool !=(FMatrix4x2 a, FMatrix4x2 b)

Language: C#

Checks if two matrices are not equal.