LVector3
public long X
Language: C#
The X component of the vector.
public long Y
Language: C#
The Y component of the vector.
public long Z
Language: C#
The Z component of the vector.
public LVector3(long x, long y, long z)
Language: C#
Initializes a new instance of the [
] struct. Parameters:
- x: The X component of the vector.
- y: The Y component of the vector.
- z: The Z component of the vector.
public LVector3(LVector3 other)
Language: C#
Initializes a new instance of the [
] struct by copying another vector. Parameters:
- other: The vector to copy.
public LVector3(LVector4 other)
Language: C#
Initializes a new instance of the [
] struct from a LVector4 by dropping extra components. Parameters:
- other: The LVector4 to convert.
public LVector3(LVector2 other, long z = default)
Language: C#
Initializes a new instance of the [
] struct from a LVector2 by adding 2 component from parameter. Parameters:
- other: The LVector2 to convert.
- z: The Z component of the vector.
public long R
Language: C#
Red component of the vector.
public long G
Language: C#
Green component of the vector.
public long B
Language: C#
Blue component of the vector.
public long LengthSquared
Language: C#
Returns squared length of the vector.
Returns: The squared length of the vector.
public double Length
Language: C#
Returns length of the vector.
Returns: The length of the vector.
public DVector3 Normalized
Language: C#
public static LVector3 Zero
Language: C#
Returns a vector with all components set to zero.
Returns: A zero vector.
public static LVector3 One
Language: C#
Returns a vector with all components set to one.
Returns: A one vector.
public static LVector3 Right
Language: C#
Returns a unit vector pointing in the positive X direction.
Returns: A unit vector in the positive X direction.
public static LVector3 Left
Language: C#
Returns a unit vector pointing in the negative X direction.
Returns: A unit vector in the negative X direction.
public static LVector3 Up
Language: C#
Returns a unit vector pointing in the positive Y direction.
Returns: A unit vector in the positive Y direction.
public static LVector3 Down
Language: C#
Returns a unit vector pointing in the negative Y direction.
Returns: A unit vector in the negative Y direction.
public static LVector3 Forward
Language: C#
Returns a unit vector pointing in the positive Z direction.
Returns: A unit vector in the positive Z direction.
public static LVector3 Backward
Language: C#
Returns a unit vector pointing in the negative Z direction.
Returns: A unit vector in the negative Z direction.
public override string ToString()
Language: C#
public override int GetHashCode()
Language: C#
public static long DistanceSquared(LVector3 a, LVector3 b)
Language: C#
Calculates the squared distance between two LVector3 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The squared distance between the two vectors.
public static double Distance(LVector3 a, LVector3 b)
Language: C#
Calculates the distance between two LVector3 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The distance between the two vectors.
public static long Dot(LVector3 a, LVector3 b)
Language: C#
Calculates the dot product of two LVector3 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The dot product of the two vectors.
public static LVector3 Cross(LVector3 a, LVector3 b)
Language: C#
Calculates the cross product of two LVector3 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The cross product of the two vectors.
public static LVector3 Abs(LVector3 v)
Language: C#
Absolute value of a LVector3 vector.
Parameters:
- v: The vector.
Returns: The vector with absolute component values.
public static LVector3 ComponentMin(LVector3 a, LVector3 b)
Language: C#
Returns the minimum components of two LVector3 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The vector with the minimum components.
public static LVector3 ComponentMax(LVector3 a, LVector3 b)
Language: C#
Returns the maximum components of two LVector3 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The vector with the maximum components.
public static DVector3 Lerp(LVector3 a, LVector3 b, double t)
Language: C#
Returns linearly interpolated vector between two LVector3 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
- t: The interpolation factor (0.0 - 1.0).
Returns: The interpolated vector.
public static operator LVector3 +(LVector3 a, LVector3 b)
Language: C#
Adds two LVector3 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The sum of the two vectors.
public static operator LVector3 -(LVector3 a, LVector3 b)
Language: C#
Subtracts two LVector3 vectors.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The difference of the two vectors.
public static operator LVector3 *(LVector3 v, long scalar)
Language: C#
Multiplies a LVector3 vector by a scalar.
Parameters:
- v: The vector.
- scalar: The scalar.
Returns: The scaled vector.
public static operator LVector3 *(long scalar, LVector3 v)
Language: C#
Multiplies a scalar by a LVector3 vector.
Parameters:
- scalar: The scalar.
- v: The vector.
Returns: The scaled vector.
public static operator LVector3 *(LVector3 a, LVector3 b)
Language: C#
Multiplies a LVector3 vector component-wise by another LVector3 vector.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The component-wise multiplied vector.
public static operator LVector3 /(LVector3 v, long scalar)
Language: C#
Divides a LVector3 vector by a scalar.
Parameters:
- v: The vector.
- scalar: The scalar.
Returns: The scaled vector.
public static operator LVector3 /(long scalar, LVector3 v)
Language: C#
Divides a scalar by a LVector3 vector.
Parameters:
- scalar: The scalar.
- v: The vector.
Returns: The scaled vector.
public static operator LVector3 /(LVector3 a, LVector3 b)
Language: C#
Divides a LVector3 vector component-wise by another LVector3 vector.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The component-wise divided vector.
public static operator LVector3 %(LVector3 v, long scalar)
Language: C#
Finds a remainder of LVector3 vector by a scalar.
Parameters:
- v: The vector.
- scalar: The scalar.
Returns: The scaled vector.
public static operator LVector3 %(LVector3 a, LVector3 b)
Language: C#
Finds a remainder of LVector3 vector component-wise by another LVector3 vector.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: The component-wise divided vector.
public static operator LVector3 -(LVector3 v)
Language: C#
Negates a LVector3 vector.
Parameters:
- v: The vector.
Returns: The negated vector.
public static operator bool ==(LVector3 a, LVector3 b)
Language: C#
Checks if two LVector3 vectors are equal.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: True if the vectors are equal, false otherwise.
public static operator bool !=(LVector3 a, LVector3 b)
Language: C#
Checks if two LVector3 vectors are not equal.
Parameters:
- a: The first vector.
- b: The second vector.
Returns: True if the vectors are not equal, false otherwise.
public bool Equals(LVector3 other)
Language: C#
public override bool Equals(object? obj)
Language: C#