LVector3

public long X

Language: C#

The X component of the vector.

public long Y

Language: C#

The Y component of the vector.

public long Z

Language: C#

The Z component of the vector.

public LVector3(long x, long y, long z)

Language: C#

Initializes a new instance of the [] struct.

Parameters:

  • x: The X component of the vector.
  • y: The Y component of the vector.
  • z: The Z component of the vector.

public LVector3(LVector3 other)

Language: C#

Initializes a new instance of the [] struct by copying another vector.

Parameters:

  • other: The vector to copy.

public LVector3(LVector4 other)

Language: C#

Initializes a new instance of the [] struct from a LVector4 by dropping extra components.

Parameters:

  • other: The LVector4 to convert.

public LVector3(LVector2 other, long z = default)

Language: C#

Initializes a new instance of the [] struct from a LVector2 by adding 2 component from parameter.

Parameters:

  • other: The LVector2 to convert.
  • z: The Z component of the vector.

public long R

Language: C#

Red component of the vector.

public long G

Language: C#

Green component of the vector.

public long B

Language: C#

Blue component of the vector.

public long LengthSquared

Language: C#

Returns squared length of the vector.

Returns: The squared length of the vector.

public double Length

Language: C#

Returns length of the vector.

Returns: The length of the vector.

public DVector3 Normalized

Language: C#

public static LVector3 Zero

Language: C#

Returns a vector with all components set to zero.

Returns: A zero vector.

public static LVector3 One

Language: C#

Returns a vector with all components set to one.

Returns: A one vector.

public static LVector3 Right

Language: C#

Returns a unit vector pointing in the positive X direction.

Returns: A unit vector in the positive X direction.

public static LVector3 Left

Language: C#

Returns a unit vector pointing in the negative X direction.

Returns: A unit vector in the negative X direction.

public static LVector3 Up

Language: C#

Returns a unit vector pointing in the positive Y direction.

Returns: A unit vector in the positive Y direction.

public static LVector3 Down

Language: C#

Returns a unit vector pointing in the negative Y direction.

Returns: A unit vector in the negative Y direction.

public static LVector3 Forward

Language: C#

Returns a unit vector pointing in the positive Z direction.

Returns: A unit vector in the positive Z direction.

public static LVector3 Backward

Language: C#

Returns a unit vector pointing in the negative Z direction.

Returns: A unit vector in the negative Z direction.

public override string ToString()

Language: C#

public override int GetHashCode()

Language: C#

public static long DistanceSquared(LVector3 a, LVector3 b)

Language: C#

Calculates the squared distance between two LVector3 vectors.

Parameters:

  • a: The first vector.
  • b: The second vector.

Returns: The squared distance between the two vectors.

public static double Distance(LVector3 a, LVector3 b)

Language: C#

Calculates the distance between two LVector3 vectors.

Parameters:

  • a: The first vector.
  • b: The second vector.

Returns: The distance between the two vectors.

public static long Dot(LVector3 a, LVector3 b)

Language: C#

Calculates the dot product of two LVector3 vectors.

Parameters:

  • a: The first vector.
  • b: The second vector.

Returns: The dot product of the two vectors.

public static LVector3 Cross(LVector3 a, LVector3 b)

Language: C#

Calculates the cross product of two LVector3 vectors.

Parameters:

  • a: The first vector.
  • b: The second vector.

Returns: The cross product of the two vectors.

public static LVector3 Abs(LVector3 v)

Language: C#

Absolute value of a LVector3 vector.

Parameters:

  • v: The vector.

Returns: The vector with absolute component values.

public static LVector3 ComponentMin(LVector3 a, LVector3 b)

Language: C#

Returns the minimum components of two LVector3 vectors.

Parameters:

  • a: The first vector.
  • b: The second vector.

Returns: The vector with the minimum components.

public static LVector3 ComponentMax(LVector3 a, LVector3 b)

Language: C#

Returns the maximum components of two LVector3 vectors.

Parameters:

  • a: The first vector.
  • b: The second vector.

Returns: The vector with the maximum components.

public static DVector3 Lerp(LVector3 a, LVector3 b, double t)

Language: C#

Returns linearly interpolated vector between two LVector3 vectors.

Parameters:

  • a: The first vector.
  • b: The second vector.
  • t: The interpolation factor (0.0 - 1.0).

Returns: The interpolated vector.

public static operator LVector3 +(LVector3 a, LVector3 b)

Language: C#

Adds two LVector3 vectors.

Parameters:

  • a: The first vector.
  • b: The second vector.

Returns: The sum of the two vectors.

public static operator LVector3 -(LVector3 a, LVector3 b)

Language: C#

Subtracts two LVector3 vectors.

Parameters:

  • a: The first vector.
  • b: The second vector.

Returns: The difference of the two vectors.

public static operator LVector3 *(LVector3 v, long scalar)

Language: C#

Multiplies a LVector3 vector by a scalar.

Parameters:

  • v: The vector.
  • scalar: The scalar.

Returns: The scaled vector.

public static operator LVector3 *(long scalar, LVector3 v)

Language: C#

Multiplies a scalar by a LVector3 vector.

Parameters:

  • scalar: The scalar.
  • v: The vector.

Returns: The scaled vector.

public static operator LVector3 *(LVector3 a, LVector3 b)

Language: C#

Multiplies a LVector3 vector component-wise by another LVector3 vector.

Parameters:

  • a: The first vector.
  • b: The second vector.

Returns: The component-wise multiplied vector.

public static operator LVector3 /(LVector3 v, long scalar)

Language: C#

Divides a LVector3 vector by a scalar.

Parameters:

  • v: The vector.
  • scalar: The scalar.

Returns: The scaled vector.

public static operator LVector3 /(long scalar, LVector3 v)

Language: C#

Divides a scalar by a LVector3 vector.

Parameters:

  • scalar: The scalar.
  • v: The vector.

Returns: The scaled vector.

public static operator LVector3 /(LVector3 a, LVector3 b)

Language: C#

Divides a LVector3 vector component-wise by another LVector3 vector.

Parameters:

  • a: The first vector.
  • b: The second vector.

Returns: The component-wise divided vector.

public static operator LVector3 %(LVector3 v, long scalar)

Language: C#

Finds a remainder of LVector3 vector by a scalar.

Parameters:

  • v: The vector.
  • scalar: The scalar.

Returns: The scaled vector.

public static operator LVector3 %(LVector3 a, LVector3 b)

Language: C#

Finds a remainder of LVector3 vector component-wise by another LVector3 vector.

Parameters:

  • a: The first vector.
  • b: The second vector.

Returns: The component-wise divided vector.

public static operator LVector3 -(LVector3 v)

Language: C#

Negates a LVector3 vector.

Parameters:

  • v: The vector.

Returns: The negated vector.

public static operator bool ==(LVector3 a, LVector3 b)

Language: C#

Checks if two LVector3 vectors are equal.

Parameters:

  • a: The first vector.
  • b: The second vector.

Returns: True if the vectors are equal, false otherwise.

public static operator bool !=(LVector3 a, LVector3 b)

Language: C#

Checks if two LVector3 vectors are not equal.

Parameters:

  • a: The first vector.
  • b: The second vector.

Returns: True if the vectors are not equal, false otherwise.

public bool Equals(LVector3 other)

Language: C#

public override bool Equals(object? obj)

Language: C#